Home

News

Forums

Hardware

CPUs

Mainboards

Video

Guides

CPU Prices

Memory Prices

Shop



Sharky Extreme :


Latest News


- Kingston Unleashes HyperX T1 Series Memory
- Hitachi Goes Green with the Travelstar 5K500.B Mobile HD
- Palit Hits a Performance High with the Revolution 700 Deluxe
- SanDisk Unveils ExtremeFFS for Improved SSD Performance
- Alienware Unleashes the ATI CrossFireX-powered M17 Notebook
News Archives

Features

- SharkyExtreme.com: Interview with Microsoft's Dan Odell
- SharkyExtreme.com: Interview with ATI's Terry Makedon
- SharkyExtreme.com: Interview with Seagate's Joni Clark
- Half-Life 2 Review
- DOOM 3 Review

Buyer's Guides

- November Value Gaming PC Buyer's Guide
- September Extreme Gaming PC Buyer's Guide
- July High-end Gaming PC Buyer's Guide

HARDWARE

  • CPUs

    - Intel Core i7-965 XE & Core i7-920 Review

  • Motherboards

    - Intel DX48BT2 (X48) Motherboard Review
    - AMD 790GX Chipset Review
    - Gigabyte GA-MA790FX-DS5 Motherboard Review
    - AMD 780G Chipset Review

  • Video Cards





  • As a long time fan of “La Femme Nikita” types of TV shows, since the first press release hit the wire on IO Interactive/ Eidos’ Hitman: Codename 47 title, I’ve been excited about this game. Hitman promises to bring something new to gamers. From what I’ve learned so far about this title, if you had to compare it to another game, Thief II: The metal Age would be what I would use for comparison (due to you having to use brains and not just a weapon), but Hitman seems to be so much more than that!

    IO Interactive was established in September 1998 as a joint venture between Nordisk Film & TV A/S and game developer Reto-Moto. IO focuses on original character based 3D games developed with proprietary technologies. Recently I had the opportunity to speak with IO Interactive’s Jens Peter Kurup, who is one of the Animators currently working on Hitman: Codename 47.

    Before joining IO Interactive and the Hitman team, Jens Peter Kurup worked in film, postproduction and commercials. Hitman: Codename 47 is the first team project at IO Interactive (to be published by Eidos Interactive), and if Hitman delivers as promised, it is sure to send IO Interactive into the game developing biz with a bang!

    SharkyExtreme: Can you tell us a bit about Denmark-based IO Interactive?

    Jens Peter Kurup: We're 23 guys and a few girls slaving our entire life away to bring you Hitman. We have other projects coming up, but right now Hitman has our max attention. A lot of the guys have been working in the game business for a long time, but the team also has some new and talented faces. This gives us an opportunity to combine the deep knowledge of game developing with the fresh input from filmmakers and the like. IO Interactive actively seeks the most talented College students to work at the studio.





    Copyright © 2002 INT Media Group, Incorporated. All Rights Reserved. About INT Media Group | Press Releases | Privacy Policy | Career Opportunities