Home

News

Forums

Hardware

CPUs

Mainboards

Video

Guides

CPU Prices

Memory Prices

Shop



Sharky Extreme :


Latest News


- Microsoft Rolls out the SideWinder X6 Keyboard and X5 Mouse
- Razer Fires up the Megalodon Headset and its Maelstrom Audio Engine
- OCZ Upgrades their Core Solid-State Drive Line to V2
- CoolIT Unleashes the Dual Drive Bay VGA Cooler for the Radeon HD 4870 X2
- Mushkin Launches a New Line of HP3-10666 DDR3 Low-Latency Modules
News Archives

Features

- SharkyExtreme.com: Interview with Microsoft's Dan Odell
- SharkyExtreme.com: Interview with ATI's Terry Makedon
- SharkyExtreme.com: Interview with Seagate's Joni Clark
- Half-Life 2 Review
- DOOM 3 Review

Buyer's Guides

- July High-end Gaming PC Buyer's Guide
- May Value Gaming PC Buyer's Guide
- March Extreme Gaming PC Buyer's Guide

HARDWARE

  • CPUs

    - AMD Phenom X4 9950 BE & 9350e Review

  • Motherboards

    - AMD 790GX Chipset Review
    - Gigabyte GA-MA790FX-DS5 Motherboard Review
    - AMD 780G Chipset Review

  • Video Cards

    - PNY XLR8 GeForce 9800 GX2 1GB Review




  • The Star Trek Voyager universe is about to get a whole lot more exciting as it enters the realm of First Person Shooter gaming. Using the Quake III: Arena game engine, Raven Software is presently working on Star Trek: Voyager - Elite Force. Elite Force will put players up against the nasty Borg and some aliens we Star Trek fans haven't even seen before! Today we talk with Raven Software's Project Administrator, Kenn Hoekstra to get some in-depth information on this coming soon Voyager title.

    Sharky Extreme: What is your role in the development of Star Trek: Voyager - Elite Force?

    Kenn Hoekstra: I am serving as the Project Administrator for the team in a somewhat lessened role from what I was doing on Soldier of Fortune. I'm doing a lot of "odds and ends" work including coordination with Activision. I guess you could say I'm in a true "support" role. If they ask me to do something, I'm here to do it.

    Sharky Extreme: Presently, where in the development cycle is Elite Force?

    Kenn Hoekstra: Elite Force is in an Alpha state and the team is pushing towards beta. We still have some obstacles to overcome, the primary one being time, but things are coming together nicely. The last month in particular has seen the game develop in leaps and bounds.

    Sharky Extreme: As both a Star Trek universe fan and a gamer, I'd have to say so far I've been rather disappointed by the current ST titles available. Will this game be true to the ST universe we all know and love?

    Kenn Hoekstra : It's impossible to make everyone happy 100% of the time, but we're doing our best to be as true to the license, the series and the fans as we possibly can. Paramount is with us every step of the way and that's a big help.





    Copyright © 2002 INT Media Group, Incorporated. All Rights Reserved. About INT Media Group | Press Releases | Privacy Policy | Career Opportunities