By:
Double Aught Inc
Even though we have banned the word 'Mac' (unless it's being used in conjunction with Big) here at Sharky Extreme, bear with us just this one time. We all know what a rust bucket the Apple Mac was for gamers but there were actually a couple of titles that more than cut the mustard for their time. And one of those was a 3D first person shooter by the name of Marathon (around the same time as Duke Nukem on the PC). And in an effort to cater for the PC, one of Marathon's creators, Greg Kirkpatrick, has since started up a new development house by the name of Double Aught Inc, in order to code Duality for the PC. Yes you guessed it, when Duality is completed, it will join the ranks becoming yet another member of the 3D first person shooter genre.
Double Aught Inc has emphasized to the Sharky Extreme crew that Duality should hold more than its own due to the implementation of an in-house propriety 3D engine and deeper approach to gamplay. Double Aught Inc's Chad G. Poland went on to state,
"We're really excited about Duality. Not only is it going to be a great
engine, but it's going to be a great game. We're working real hard to create a world that people will enjoy visiting, not just a hallway to kill enemies in. Character Development is also a very high priority for us. We've spent a lot of time designing models and personalities that the player will find interesting and exciting. If something bad happens to one, the player will be upset."
A fully-fledged story is also being scripted and should be backed up with cinematics, in order to allow a 'dark' story to evolve- you know the drill by now. Obstacles will be plentiful and propped in along the route in order to hinder a player's progress. At the same time, you'll be fragging away and clicking that left mouse button more often than not. That goes for both single and multiplayer modes of play. Duality by name and duality by nature eh?