Picture this scenario: it's 1945, and World War II ends with the Germans crushing the British and American (shudder!) alliance. But back to the story- some fifty years on, the Nazis are in control of all the world's governments and the global economy. Now if you thought that the climate wasn't bad enough all ready, it gets worse, severe and adverse weather conditions have also tempered apocalyptic events on a global level, inciting riots, epic wildfires, hurricanes and other anomalies that are consuming entire cities. Basically, the whole world is up Dawson's creek without a paddle so to speak. You do know where all of this is leading right? Yes indeed, what we're dealing with here is the scenario for a 3D first person shooter called Mortyr currently being developed by Mirage Media.
You play the role of Sebastien, Jurgen the German's (a Nazi general) son, who is sent back in time to during World War II to make amends. Sounds complicated doesn't it? But it does make for a good excuse for a frag fest and not since the days of Wolfenstein have we heard the cries of "Mine Lieben!". Unlike Wolfenstein, Mortyr has its own proprietary 3D engine feature which is able to churn out real-time ambient lighting, shading, reflective surfaces and transparent effects such as mist and fog. Intel's RSX Sound will be used for 3D sound implementation.
Mortyr will boast over 20 single player missions and 12 weapons, including the Luger and the MG42. Multiplayer options will also be made available via CTF and Deathmatch modes of play. Interactive Magic will be publishing the game worldwide in Q2. Stay tuned.