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Through the use of the mouse, the player controls a missile battery in the center of one of 3 different levels. Each level has some form of populous, be it a sprawling metropolis or sun-scorched pyramids. These centers of civilizations are under constant bombardment by a rain of incoming missiles. The player navigates the battery's reticle across the screen firing missiles so that they intercept the incoming rockets. Aiming directly at them will leave the city in rubbles, so there's definitely a measure of visual calculation that needs to take place before firing. To make matters worse, the battery only has a limited supply of missiles, usually just a couple more than the number of incoming rockets. The party's just started though. If a rocket isn't completely destroyed, its shrapnel will fall and damage the structures below. Sloppy marksmen need not apply. Once all the structures, or your battery, are destroyed, then the game's over. Sound unfair? Not to fret. Occasionally power ups will zip by the top of the screen, containing goodies like homing missiles and shields… you still have to use those sharp shooting skills to knock them out of sky though.
Global Defender has 36 increasingly difficult levels across three different landscapes at different times of the day. This game retains the refreshing classic feel that made the original so popular while sporting excellent visuals and sounds in order to appease the shallowest of gamers. For ordering information, visit Reactor Software.



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