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Sharky Extreme : February 9, 2012





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Multi-player gaming with Redline, unfortunately, is a big disappointment. Unlike Tribes, there is no built in server tracker, so you have to use another service or piece of software to find a net game. Links to a software product called GameSpy and an online service called MPlayer are included. GameSpy works in a half-assed sort of way. It does present you with a small list of games to choose from. It also seems to require that Redline not be loaded when you attempt to connect to a game. If Redline is loaded, it just won't connect. And notice I say "attempt." I managed to connect twice out of ten different attempts. There are a few different revisions of Redline out there, and none of them appear to be cross compatible. Of the fifteen or so games in existence, only two used the version we had (the newest). And as for MPlayer, it didn't work at all.

Once the multi-player games started, it was fun. The deathmatch arenas are decently designed and varied. It provides a gaming experience completely unlike that of Quake's restricted indoor play. The game did not handle more than five players well though. We experienced choppiness (not network related) when there were more than a few other people on screen.

The sound in Redline is really really really loud. Explosions have good bass hit. Guns sound like guns and the booms are all as they should be. The twisted perverts who designed this game have created an audible delight that we're sure they spent hours gloating over. After you kill an enemy, their body explodes, but it takes about ten seconds for it to happen. So as you pass the corpse of a Red Six guard you just sent to meet his maker, you get the 3D audible effect of a grenade right behind your head. Your underwear will never be the same. And even when you know it's coming, it skill scares the bejeezus out of you. The biggest special effect blunder is the sound of your buzz saw. If you're in an area where you use it a lot, for sanity's sake, turn your speakers way down. We sometimes found ourselves taking off the headphones because the sound was too much.

The music of Redline is based on your standard video game techno, but they were kind enough to add little rock and roll guitar riffs to liven it up. It will not win any Grammy's, but it is better than most. The script in Redline is absolutely moronic. We're talking one hundred per cent Toilet Humor City. No sentence is complete without the word "s**t." For this reason, and for the fact that there is bloody death everywhere, Redline is definitely a PG-13 game. Considering what was said, they did a good job with the voices. They range from the comical to the intentionally annoying, and they all add to the game. Overall, the sound of Redline is much like the graphics. Well done but not leader of the pack.




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