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Sharky Extreme :


Latest News


- Microsoft Rolls out the SideWinder X6 Keyboard and X5 Mouse
- Razer Fires up the Megalodon Headset and its Maelstrom Audio Engine
- OCZ Upgrades their Core Solid-State Drive Line to V2
- CoolIT Unleashes the Dual Drive Bay VGA Cooler for the Radeon HD 4870 X2
- Mushkin Launches a New Line of HP3-10666 DDR3 Low-Latency Modules
News Archives

Features

- SharkyExtreme.com: Interview with Microsoft's Dan Odell
- SharkyExtreme.com: Interview with ATI's Terry Makedon
- SharkyExtreme.com: Interview with Seagate's Joni Clark
- Half-Life 2 Review
- DOOM 3 Review

Buyer's Guides

- July High-end Gaming PC Buyer's Guide
- May Value Gaming PC Buyer's Guide
- March Extreme Gaming PC Buyer's Guide

HARDWARE

  • CPUs

    - AMD Phenom X4 9950 BE & 9350e Review

  • Motherboards

    - AMD 790GX Chipset Review
    - Gigabyte GA-MA790FX-DS5 Motherboard Review
    - AMD 780G Chipset Review

  • Video Cards

    - PNY XLR8 GeForce 9800 GX2 1GB Review




  • Rage Fury MAXX

    Through a software engineering technique ATi calls Alternate Frame Rendering, each Rage128 Pro chip on the Rage Fury MAXX board renders every other frame in the image being presented. The end result is that each of the chips is handling half the load that a single-chip board would have to, thereby doubling the potential fill-rate.

    By instructing the processors to each render every other frame for the 3D application that's being run, (odd for one, even for the other) ATi eliminated the possibility for load imbalance, as well as visual acuity errors.

    In practice, the technique is visually flawless in our estimation. In blind tests we couldn't discern whether the game being playing was running on a single GeForce256 AGP card, or on the ATi Rage Fury MAXX. Both provide very similar levels of visual quality, and more importantly, there were no image jitters or other visual anomalies.

    Many readers have been able to witness the improvements that the original dual-chip processing solution, the Voodoo2 SLI, brought to game frame rates last year. ATi's AFR procedure is more practical, as it doesn't require a second card to be utilized in the PC, thanks to both of the MAXX's 3D chips operating on the same single AGP board.





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