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The first time we took a look at the Rage Fury, we detailed its internal chip schematic design, as well as analyzed all of its various performance features. (Click here to go back and read the piece, as we're not going to go over old information in today's review.)
After wrestling with the newly born drivers at that time, we managed to complete a host of benchmark results that showed what a strong performer the multi-texturing Rage 128 chip was.
Thanks to the drivers reaching full maturity for the card's launch, we've been able to more completely test the Rage Fury, and it's put us in a position to better render a verdict on the newcomer. Here are the specifications for the final retail card:
Graphics Controller
- ATI RAGE 128GL, a high performance 128-bit graphics accelerator with superior 2D, 3D, and video support
Operating Systems Support
- Windows 98
- Windows 95
- Windows NT 4.0
Monitor Support
- CRT Monitor: 15 pin VGA connector
- TV: S-Video and Composite
AMC Channel
- AMC 2.0 compliant
- Ready for ATI-TV and ATI-TV Wonder, ATI's intelligent TV tuner and video capture option
Display Support
- Register compatible with VGA
- BIOS compatible with VESA for super VGA
- DDC1/2b/2b+ monitor support
- VESA Display Power Management support
- Separate horiz & vert sync at TTL levels
Memory Configuration
TV-Out
- Windows 98, Windows 95
- NTSC output (PAL versions available)
- Composite, S-Video connectors
3D Acceleration Features
- OpenGL ICD for NT 4.0 & Windows 98/95
- DirectX 5.0, DirectX 6.0, Direct3D, DirectDraw
- Triangle Setup Engine
- Texture Cache
- Bilinear/Trilinear Filtering
- Line & Edge Anti-aliasing
- Texture Compositing
- Texture Decompression
- Specular Highlights
- Perspectively Correct Texture Mapping
- Mip-Mapping
- Z-buffering and Double-buffering
- Bump Mapping
- Fog effects, texture lighting, video textures, reflections, shadows, spotlights, LOD biasing and texture morphing
Warranty
2D Mode Support:
Resolutions, Colors and Maximum Refresh Rates (HZ)
Resolution 800x600 1024x768 1152x864 1280x1024 1600x1200 1920x1200
256 200 180 160 125 85 76
65K 200 180 160 125 85 76
16.7M (32bpp) 200 180 160 125 85 76
Maximum 3D Resolutions (32MB)
65K colors 1920x1440
16.7M colors (32bpp) 1920x1200
Footnote: Maximum 3D resolutions and colors supported with specified memory with double buffered setting, and 32 bit Z.

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