Unreal Tournament 2004 is an upgraded version of the popular UT series, and also includes support for Botmatch demos. This is the next evolution for Unreal Tournament graphics and performance, and is yet another serious test for current PC hardware. Botmatch performance is also more reflective of CPU power than Flyby, giving UT 2004 special significance in processor testing. For this benchmark, we've used the UMark GUI interface with the following options and settings: Colossus map, 12 players and High Image Quality graphics.
We are seeing similar results in our Unreal Tournament 2004 Botmatch performance testing, and the top three AMD processors are all pretty close together. Once we move to the lower-clocked Athlon 64 3200+ and 3000+, framerates start to dip, and once again we see the 1.8 GHz Athlon 64 3000+ posting lower relative scores than it should.
3DMark 2005 is the latest version in the popular 3DMark series of gaming benchmarks, and is the first to actually require full DirectX 9.0 compatibility. The 3DMark '05 program also offers a high-end selection of both gaming and CPU tests, while upping the ante in terms of jaw-dropping graphics and 3D feature support. 3DMark '05 is not only a prime way of determining potential DirectX 9 game performance, but the individual CPU performance score also makes it a valuable tool in processor reviews and performance comparisons. As in all of our game tests, this benchmark was performed at the standard 1024x768x32 resolution and color depth.
The 3DMark 2005 benchmark scores are once again extremely close together, as this test is very dependant on the video card performance. These scores are here to illustrate that with some games and applications, the video card will be the limited factor, totally outside of how much CPU power you throw at it. Those looking for more defining processor tests, the following 3DMark 2005 CPU test should be more illuminating.
The CPU portion of 3DMark 2005 is interesting for a number of reasons. First off, it is a game-specific CPU test and helps to identify potential DirectX 9 performance levels. Secondly, the entire CPU and memory subsystem is taken into consideration, as evidenced by the lower score of the Athlon 64 3400+. This also gives up potentially the most consistent view of Athlon 64 gaming performance levels, when taken from a CPU and gaming-specific angle.