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PGC and PGP were the references we saw on internal company documents that referred to the technique, perhaps they stand for "Parrallel Graphics Connection" or "Parallel Graphic Processing". Frankly we could care less what Metabyte chooses to call it, so long as it works….

…..And work it does. We saw several benchmarks running live, including Quake2, Incoming, Forsaken, and 3DMark99. First we witnessed a single Banshee card running through the paces, and in each case it performed as we're used to seeing it perform. When SLI was engaged, the image quality remained the same, but performance scaled upwards dramatically. We saw gains of 40%+ in most of the marks, and image quality was both consistent and satisfying. This is a similar boost that we've witnessed when adding a second Voodoo2 into a system and engaging SLI.

It was visually possible to slightly discern where the screen was being "split" by the two cards in the SLI-mode benchmarks, Metabyte assured us that it will be imperceptible as the drivers improve.

The Banshees were shown to us simply because the TNT-based SLI demonstration drivers weren't ready yet. It does NOT mean however, that Metabyte has any intention of developing and marketing a Banshee-based or other 3Dfx-based product at this point. (Although as you'll see, they easily could).

By now you're probably wondering what the hell happened to the TNT and TNT2 versions of the Metabyte SLI story?

Read on…..






"Frankly we could care less what Metabyte chooses to call it, so long as it works…. "

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