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    ASUS A8V Deluxe Motherboard Review
    By Vince Freeman :  July 22, 2004

    Wolfenstein: Enemy Territory Performance

    Return to Castle Wolfenstein is a good system benchmark, but we're giving the nod to the updated version: Wolfenstein: Enemy Territory. This game has made a few revisions to the basic RtCW design, as well as solidifying the features support. The setup is the same as Quake 3, with a 1024x768 resolution, and High quality defaults with in-game detail settings increased to maximum.

    We have used a custom demo taken from the Railgun game area, which features enough multi-player action to bring most hardware to its knees. This is one tough demo test, so expect the framerates to sink below those of similar Quake-based first-person shooters, and it really gives our motherboards a much tougher workload.

    Wolfenstein: Enemy Territory benchmark scores are pretty even between the A8V Deluxe and the reference K8T800 Pro board, but we're looking at a difference of over 10% between the Socket 939 and 754 platforms, again owing mostly to the dual-channel DDR architecture of the former.

    Unreal Tournament 2004 Performance

    Unreal Tournament 2004 is an upgraded version of the popular UT series, and also includes support for Botmatch demos. This is the next step for Unreal Tournament graphics and performance, and is another serious test for current PC hardware. For this benchmark, we've used the UMark GUI interface with the following settings: Colossus map, 12 players and High Image Quality graphics.

    Unreal Tournament 2004 follows right along with the Wolfenstein: Enemy Territory benchmarking, and gives us another pretty standard set of results, and a sharp delineation between the Socket 939 and 754 competitors.

    Unreal Tournament 2003 Performance

    Unreal Tournament 2003 includes a benchmark program that automatically tests in two separate modes. One is Flyby, which takes a canned tour of the UT game world and then offers up a framerate score and really hammers both the CPU and video card. There is also a Botmatch score, but since it we are keeping the video hardware totally consistent, this test is more primed for a motherboard comparison. In this section, we've tested UT 2003 Flyby at 1024x768 x 32-bit.

    Unreal Tournament 2003 is a bit closer race, as this benchmark is more video card-centric than some other FPS games. Of course we still see the very close scores of the two K8T800 Pro motherboards, with the ASUS A8V Deluxe sneaking ahead, and the slightly lower Socket 754 results.

    AquaMark 3 Performance

    AquaMark is a relatively new DirectX 9 benchmark, and although it does not correspond to an actual game, it does use the same Krass engine as found in products such as Aquanox 2 and Spellforce. AquaMark 3 also supports new features such as Hyper-Threading, Pixel Shader and Vertex Shader 2.0, and uses a wide range of DirectX 9 effects and features. This makes it a great benchmark for our high-end platforms, and in this review, we've tested the Overall performance benchmark in standard 1024x768 32-bit mode.

    AquaMark 3 testing gets us back on track, and again provides an excellent view of platform 3D game performance scores. The ASUS A8V Deluxe and its VIA K8T800 Pro chipset produce excellent results, and even the K8T800 Socket 754 board takes it to the nForce3 150.



    Page 1 The ASUS A8V Deluxe Motherboard
    Page 2 Layout, Installation and BIOS & Overclocking
    Page 3 Performance and Test Systems
    Page 4 Business & CC Winstone 2004 and PCMark 2004
  • Page 5 Wolf: ET, UT 2003 & 2004, and AquaMark 3 Performance
    Page 6 Benchmark Analysis, Value and Conclusion


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