- 6.4GB/sec Memory Bandwidth
- 150 million micropolygons/particles per second
- 150 million transformed and lit polygons per second
- 100 million polygons per second sustained performance (shading, texturing)
- 4 simultaneous textures
- Compressed textures available at 6:1 compression
- Full-scene anti-aliasing
- DVD movie playback 1920x1080 maximum resolution
- HDTV support
- 256 Audio channels
- 3-D Audio support
- Midi/DLS2 support
- AC3 encoded game audio
- 1 billion operations per second (1500 times more than a Cray YMP does - whatever that is)
- 140 Gflops (more powerful than 20 PS2s)
- but it does not make coffee or do windows
Today NVIDIA announced that they will be the T'Pau of the semiconductor industry by giving it (the Xbox) a little "heart and soul" (the presentation actually said "NVIDIA is supplying the two processors that are the heart and soul of Xbox" and therefore our version is close enough). First up is the already announced iGPU (integrated Graphics Processing Unit), also known 'round here as "NOT NV20".