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Sharky Extreme :


Latest News


- NZXT Unleashes the Sentry LX High-Performance Fan Controller
- OCZ Announces the Core Series of SATA II Solid State Drives
- Asetek Introduces the First Liquid-Cooling System for the Radeon HD 4870
- AMD Exhumes the All-in-Wonder Brand Name
- AMD Hits a New Performance High with the ATI Radeon HD 4800
News Archives

Features

- SharkyExtreme.com: Interview with Microsoft's Dan Odell
- SharkyExtreme.com: Interview with ATI's Terry Makedon
- SharkyExtreme.com: Interview with Seagate's Joni Clark
- Half-Life 2 Review
- DOOM 3 Review

Buyer's Guides

- May Value Gaming PC Buyer's Guide
- March Extreme Gaming PC Buyer's Guide
- January High-end Gaming PC Buyer's Guide

HARDWARE

  • CPUs

    - AMD Phenom X4 9950 BE & 9350e Review
    - AMD Phenom X3 8750 Review

  • Motherboards

    - AMD 780G Chipset Review

  • Video Cards

    - PNY XLR8 GeForce 9800 GX2 1GB Review
    - Gigabyte Radeon HD 3870 512MB Review
    - ASUS EN8800GT TOP 512MB Review





    • NVIDIA GeForce3: 200 MHz
    • Memory: 64-MB DDR SDRAM, access time 3.8 ns,
    • 460-MHz effective memory clock, Lightspeed Memory Architecture
    • RAMDAC/pixel cycle 350 MHz
    • BIOS Support of VESA BIOS 3.0
    • Bus-System AGP 2x/4x, including fast writes and execute mode
    • NfiniteFX engine for full programmability
    • Lightspeed Memory Architecture for unmatched performance
    • Surface engine for highorder surfaces and patches
    • Programmable Vertex Shader
      • Procedural deformations
      • Programmable matrix palette skinning
      • Keyframe animation interpolation
      • Morphing
      • Fog effects
      • Radial
      • Elevation
      • Nonlinear
      • Lens effects
      • Fish eye
      • Wide angle
      • Fresnel effects
      • Water refraction
    • Programmable Pixel Shader
      • Phongstyle lighting for perpixel accuracy
      • Dot3 bump mapping
      • Environmental bump mapping (EMBM)
      • Procedural textures
      • Perpixel reflections
    • HRAA-high resolution antialiasing
      • Featuring Quincunx AA mode
    • Integrated hardware transform engine
    • Integrated hardware lighting engine
    • DirectX and S3TC texture compression
    • Dual cube environment mapping capability
      • Reflection maps
      • Accurate, realtime environment reflections
    • Hardware accelerated realtime shadows
    • True, reflective bump mapping
      • Zcorrect bump mapping
      • Phongstyle lighting effects on bump maps with reflections
    • High performance 2D rendering engine
      • Optimized for 32, 24, 16, 15 and 8bpp modes
      • Truecolor hardware cursor with alpha
      • Multibuffering (double, triple or quad) for smooth animation and video playback
    • High quality HDTV/DVD playback
      • High definition video processor (HDVP) for fullscreen, fullframe video playback of HDTV and DVD content
      • Independent hardware color controls for video overlay
      • Hardware colorspace conversion (YUV 4:2:2 and 4:2:0)
      • Motion compensation
      • 5tap horizontal by 3tap vertical filtering
      • 8:1 up/down scaling
      • Perpixel color keying
      • Multiple video windows supported for CSC and filtering
      • DVD subpicture alphablended compositing





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