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Sharky Extreme regulars are no doubt quite familiar with the specs of NVIDIA's TNT 2 chipset by now but just in case someone has forgotten here's the official specs for Gainward's TNT 2:
3D/2D Acceleration
- Second-generation TwiN texel 32-bit graphics pipeline
- 100% hardware triangle setup
- Optimized for Direct3D acceleration with full support for DirectX6.0
- 32-bit ARGB rendering with destination alpha
- 24-bit Z-buffer, 8-big stencil buffer
- Anisotropic filtering (better than Tri-linear MIP-mapping)
- Per pixel perspective correct texture mapping including Fog, Light, and MIP-mapping
- High performance 128-bit 2D/GUI/DirectDraw acceleration
Video Acceleration
- Hardware YUV 4:2:2 and 4:2:0 color space conversion support
- Multi-tap X and Y filtering
- Support planar YUV12 (4:2:0) to/from packed (4:2:2) conversion for software MPEG acceleration
- DVD sub-picture alpha blended compositing
- Video acceleration for DirectShow, MPEG-2 and MPEG-1
AGP 4X Sideband Support
- AGP 4X/2X/1X mode with full sideband/Execute mode support
- Supports over 900MB/sec in AGP 4X mode
Graphics Controller
Memory
RAMDAC
Bus Type
VGA Connector
TV Output
LCD Output
Max Resolution
Fill Rate (pixels/sec)
Triangles/second
Bandwidth
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NVIDIA RIVA TNT2
32MB SDRAM
300MHz
AGP (4x/2x/1x) w/ full
sideband/Execute mode support
DB-15 analog monitor connector
VESA DDC2B, DPMS, VBE 2.0/3.0
S-Video (Max Resolution 800 x 600)
PanelLink digital interface,
Supports VGA, SVGA, XGA, SXGA and 18/24 TFT color monitors
Supports resolutions up to 1280 x 1024
1900 x 1440
250M
8M
3GB/sec
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