

SE staffers rarely play Quake III: Arena at anything lower than MAX settings (High Quality with geometric and texture detail at the maximum). Providing the highest possible level of intricacy Quake III offers, both GeForce2 boards blew through the tests leaving only 1600x1200 unplayable. Our trusty 64MB GeForce again exposed the soft underbelly of the GeForce2: bandwidth, whereas the MAXX choked at 1600x1200 leaving us yelling "Radeon, please!"