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- AMD Unleashes Six-Core Desktop CPU
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Features

- PC Buyer's Guide for Gaming Enthusiasts -- January 2012
- PC Buyer's Guide for Entry-Level Gaming -- January 2012
- Build Your Own Gaming PC Guide -- Nov. 2011
- PC Buyer's Guide for Gaming Enthusiasts, August, 2011
- July Entry-Level Gaming PC Guide

Buyer's Guides

- PC Buyer's Guide for Entry-Level Gaming -- January 2012
- Build Your Own Gaming PC Guide -- Nov. 2011
- February High-end Gaming PC Buyer's Guide
- November Value Gaming PC Buyer's Guide
- September Extreme Gaming PC Buyer's Guide

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  • Card

    3dMark2001 Results

    VisionTek Geforce3

    5382

    Hercules GeForce2 MX

    2392

    Hercules Prophet 4500

    2538

    The Kyro II chipset proved only nominally better than the GeForce2MX in the demanding 3Dmark2001. One next-gen feature not supported by the Kyro is Hardware T&L. The Hercules card would not run the Nature test or the Pixel Shader tests in this benchmark.

    Card

    640x480

    800x600

    1024x768

    1280x1024

    1600x1200

    VisionTek GeForce3

    152.3

    151.1

    144.4

    119.7

    89.1

    Hercules GeForce2 MX

    151.1

    128.6

    87.7

    54.9

    38.1

    Hercules Prophet 4500

    141.6

    135.6

    106.5

    66.7

    45.9

    Card

    640x480

    800x600

    1024x768

    1280x1024

    1600x1200

    VisionTek GeForce3

    152.7

    150.6

    139.2

    100.9

    71.0

    Hercules GeForce2 MX

    132.8

    92.7

    59.7

    35.9

    22.4

    Hercules Prophet 4500

    140.6

    122.0

    86.5

    52.6

    35.7

    The Kyro II chip pretty much spanks the Geforce2MX in Quake3 Arena in most 16-bit and 32-bit settings. The 64MB of on-board memory no doubt helps it pull away more noticeably at higher resolutions. In real world play, we had little problem running Q3A at 1600x1200 in single-player mode. Your own mileage may vary according to the number of bots or multi-play frags you have on screen at any given time.

    Both Max Payne and Alice got choppy at the highest resolutions, but were fully playable with most video options turned on at 1024x768, and often higher.





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