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Sharky Extreme :





NVIDIA GeForce3: 240 MHz
Memory: 500-MHz effective memory clock
64-MB DDR SDRAM, Lightspeed Memory Architecture
RAMDAC: 350 MHz
Bus-System AGP 2x/4x, including fast writes and execute mode

NfiniteFX engine for full programmability
Lightspeed Memory Architecture for unmatched performance
Surface engine for highorder surfaces and patches
Programmable Vertex Shader

  • Procedural deformations
  • Programmable matrix palette skinning
  • Keyframe animation interpolation
  • Morphing
  • Fog effects
  • Radial
  • Elevation
  • Nonlinear
  • Lens effects
  • Fish eye
  • Wide angle
  • Fresnel effects
  • Water refraction
Programmable Pixel Shader
  • Phongstyle lighting for perpixel accuracy
  • Dot3 bump mapping
  • Environmental bump mapping (EMBM)
  • Procedural textures
  • Perpixel reflections
HRAA-high resolution antialiasing
  • Featuring Quincunx AA mode
Integrated hardware transform engine
Integrated hardware lighting engine
DirectX and S3TC texture compression
Dual cube environment mapping capability
  • Reflection maps
  • Accurate, realtime environment reflections
Hardware accelerated realtime shadows
True, reflective bump mapping
  • Zcorrect bump mapping
  • Phongstyle lighting effects on bump maps with reflections
High performance 2D rendering engine
  • Optimized for 32, 24, 16, 15 and 8bpp modes
  • Truecolor hardware cursor with alpha
  • Multibuffering (double, triple or quad) for smooth animation and video playback
High quality HDTV/DVD playback
  • High definition video processor (HDVP) for fullscreen, fullframe video playback of HDTV and DVD content
  • Independent hardware color controls for video overlay
  • Hardware colorspace conversion (YUV 4:2:2 and 4:2:0)
  • Motion compensation
  • 5tap horizontal by 3tap vertical filtering
  • 8:1 up/down scaling
  • Perpixel color keying
  • Multiple video windows supported for CSC and filtering
  • DVD subpicture alphablended compositing
Minimum System Requirements
  • AMD K6-2, Intel Pentium II class processor, or higher
  • 64MB RAM
  • AGP 2.0 Compliant Socket
  • A CD-ROM drive
  • 10MB available disk space
  • Windows 95OSR2 (or higher) or LINUX





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