Home

News

Forums

Hardware

CPUs

Mainboards

Video

Guides

CPU Prices

Memory Prices

Shop



Sharky Extreme :


Latest News


- Gateway Launches New Core i7-powered FX-Series Gaming PCs
- Asetek Liquid Cools the Intel Core i7
- Hercules Unveils the new XPS 2.150 Multimedia Speaker System
- MSI Adds an AMD Option to its Gaming Notebook Series
- Kingston Unleashes HyperX T1 Series Memory
News Archives

Features

- SharkyExtreme.com: Interview with Microsoft's Dan Odell
- SharkyExtreme.com: Interview with ATI's Terry Makedon
- SharkyExtreme.com: Interview with Seagate's Joni Clark
- Half-Life 2 Review
- DOOM 3 Review

Buyer's Guides

- November Value Gaming PC Buyer's Guide
- September Extreme Gaming PC Buyer's Guide
- July High-end Gaming PC Buyer's Guide

HARDWARE

  • CPUs

    - Intel Core i7-965 XE & Core i7-920 Review

  • Motherboards

    - Intel DX48BT2 (X48) Motherboard Review
    - AMD 790GX Chipset Review
    - Gigabyte GA-MA790FX-DS5 Motherboard Review
    - AMD 780G Chipset Review

  • Video Cards






  • NVIDIA GeForce3: 240 MHz
    Memory: 500-MHz effective memory clock
    64-MB DDR SDRAM, Lightspeed Memory Architecture
    RAMDAC: 350 MHz
    Bus-System AGP 2x/4x, including fast writes and execute mode

    NfiniteFX engine for full programmability
    Lightspeed Memory Architecture for unmatched performance
    Surface engine for highorder surfaces and patches
    Programmable Vertex Shader

    • Procedural deformations
    • Programmable matrix palette skinning
    • Keyframe animation interpolation
    • Morphing
    • Fog effects
    • Radial
    • Elevation
    • Nonlinear
    • Lens effects
    • Fish eye
    • Wide angle
    • Fresnel effects
    • Water refraction
    Programmable Pixel Shader
    • Phongstyle lighting for perpixel accuracy
    • Dot3 bump mapping
    • Environmental bump mapping (EMBM)
    • Procedural textures
    • Perpixel reflections
    HRAA-high resolution antialiasing
    • Featuring Quincunx AA mode
    Integrated hardware transform engine
    Integrated hardware lighting engine
    DirectX and S3TC texture compression
    Dual cube environment mapping capability
    • Reflection maps
    • Accurate, realtime environment reflections
    Hardware accelerated realtime shadows
    True, reflective bump mapping
    • Zcorrect bump mapping
    • Phongstyle lighting effects on bump maps with reflections
    High performance 2D rendering engine
    • Optimized for 32, 24, 16, 15 and 8bpp modes
    • Truecolor hardware cursor with alpha
    • Multibuffering (double, triple or quad) for smooth animation and video playback
    High quality HDTV/DVD playback
    • High definition video processor (HDVP) for fullscreen, fullframe video playback of HDTV and DVD content
    • Independent hardware color controls for video overlay
    • Hardware colorspace conversion (YUV 4:2:2 and 4:2:0)
    • Motion compensation
    • 5tap horizontal by 3tap vertical filtering
    • 8:1 up/down scaling
    • Perpixel color keying
    • Multiple video windows supported for CSC and filtering
    • DVD subpicture alphablended compositing
    Minimum System Requirements
    • AMD K6-2, Intel Pentium II class processor, or higher
    • 64MB RAM
    • AGP 2.0 Compliant Socket
    • A CD-ROM drive
    • 10MB available disk space
    • Windows 95OSR2 (or higher) or LINUX





    Copyright © 2002 INT Media Group, Incorporated. All Rights Reserved. About INT Media Group | Press Releases | Privacy Policy | Career Opportunities