DOOM 3 is a game that needs no introduction, and continues in a long line of id Software Quake and DOOM first-person shooters. This latest installment is one serious 3D game test, including potentially the highest-end graphics yet seen on the PC. It is also a different type of game benchmark, especially compared to Quake 3, and it has an almost total reliance on the 3D video card for high-end framerate results. This limits its use in system or CPU testing, but makes DOOM 3 a killer 3D video card benchmark.
DOOM 3 is one of the areas where ATI really lags behind NVIDIA in terms of overall performance, and while one game does not make or break a product, DOOM 3 performance is still quite important. The ASUS AX800 XT really cannot match the GeForce 6800 Ultra, and its scores are closer to the GeForce 6800 GT. Then again, the Radeon X800 XT-powered AX800 XT does make short work of the last-generation competition, and soundly spanks both the GeForce FX 5950 Ultra and Radeon 9800XT.
After increasing the detail settings to 4X AA and 8X AF, there really wasn't any shift in the overall rankings, and it's still the ASUS AX800 XT falling back from the GeForce 6800 Ultra. In fact, NVIDIA puts even more distance between the cards, and the GeForce 6800 GT moves noticeably ahead of the ASUS AX800 XT.
Halo: Combat Evolved is a hot, action adventure game that not only features luscious indoor and outdoor graphics and a killer story, but some very innovative gameplay as well. Our Halo test uses the default timedemo, while also enabling 2.0 shaders for all benchmark testing.
The Halo benchmark again gives us a very close race, with there being little to choose from between the ASUS AX800 XT and GeForce 6800 Ultra. The only real shift is the noticeable gap between these two powerhouses and the GeForce 6800 GT, which drops back a bit compared to previous benchmark results.
The higher-end 4X anti-aliasing and 8X anisotropic filtering options really don't change the card rankings, and we're still looking at a tight race at the top end, and a noticeable drop-off once we hit the GeForce 6800 GT, and then again with the Radeon 9800XT and GeForce FX 5950 Ultra.