F.E.A.R. (or First Encounter Assault Recon) is a one of the newer entrants to our game benchmark suite, and it features jaw-dropping graphics, a killer Matrix-like "reflex time" feature, and a physics engine that can bring any system to its knees. This Monolith production includes a wide selection of System and Video settings, along with an in-game testing module to keep things 100% comparable between different graphics cards. In this case, as we are dealing with video card performance, so we have racked the computer and graphics settings to high (max only increases AF and AA) and then testing at the different resolutions.
F.E.A.R. is one of the most demanding game benchmarks in our entire suite, and its overall design rewards both pure graphics performance and an SM 2.0/3.0 feature set.
These higher graphical requirements have the Gigabyte Radeon HD 3870 512MB outpacing the GeForce 8800 GTS 320MB, while coming within striking distance of the GeForce 8800 GT 512MB. In terms of ATI cards, the Gigabyte boards lives to its lineage, by posting scores virtually equivalent to the Radeon HD 2900 XT 512MB.
F.E.A.R. AA and AF Widescreen Performance
Other than a drop in framerates, very little changes when the 4X AA and 8X AF widescreen detail settings are brought into play. The trio of Gigabyte Radeon HD 3870 512MB, GeForce 8800 GT 512MB and Radeon HD 2900 XT 512MB cards are once again in a dead heat.
Company of Heroes Performance
Company of Heroes is one of the more recent addition to our game benchmark suite, and true to form, it offers one of the most demanding benchmark environments ever. CoH is a WW2 real-time strategy game, which again provides us with a nice change of pace from the usual FPS benchmark. To give the video cards an even tougher time, we have enabled SM3.0, and set every available graphics option to High.
Company of Heroes is another very demanding game benchmark, and is historically an area where ATI video cards hold a significant advantage. Not this time, as while the Gigabyte Radeon HD 3870 512MB does outperform the Radeon HD 2900 XT, it still falls just a bit behind the GeForce 8800 GT 512MB. These are still good results, but the GeForce 8800 GT continues to hold a slight lead over the competing Radeon card.
Company of Heroes AA and AF Widescreen Performance
It's the same basic scenario in the widescreen/higher detail testing, where the Gigabyte Radeon HD 3870 512MB manages to hold its own against the Radeon HD 2900 XT, but cannot match the framerates of the GeForce 8800 GT 512MB.